Why are the backrooms so familiar the reason why we all familiarise with it is because it is where we were first created. The idea of the backrooms is easier to understand when put in a video game. The backrooms, is like being a mandalorian, its an idea, and apparently you can infact kill an idea. i mean who can escape those unique yellow colored walls. If the real world is the stage, this place could be considered something like backstage. tv Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar and nostalgic. But you just cant pinpoint how you know and remember them. Maybe some of the more esoteric and hard to enter backrooms would have a chance, but odds are it'd just chill on the floor it ended up in or move to an uninhabited floor to be free from disgusting life at long last. Level 885 is the 886th level of backrooms and this level is a special level . but try to explore, and if you hear something or see something that looks like a human or not just run in the opposite direction, because it could be a trap, also try to find almond water and supplies, it can be really useful. The 3 Level System - Possibly the most widely known of the three. I greeted so many clients today, so it may take a while for me to remember. The backrooms are about the disturbing feeling you get from that mix of something familiar and something not quite right. the backrooms do not follow common laws because the creator/s (i will simply refer to it as IT) are using the backrooms to test features and shit. Oh, so familiar. Why are we all so determined to make the backrooms so There are no levels, just the Backrooms - This is self explanatory. comments sorted by Best Top New Controversial Q&A Add a Comment Oct 9, 2023 · There are dozens of people trying to make games set in this space, and it’s obvious why. A familiar yet strangely unsettling and bizarre place. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms… Jan 16, 2024 · The Backrooms tap into several deep-seated human fears and anxieties: Familiar Yet Alien: They represent familiar spaces (like office buildings) but are twisted into endless, nonsensical mazes Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar and nostalgic. Your in the backrooms buddy, you can use your phone as a light source and your charger is useful for ya know, charging your phone. Throughout human history, there's been a myriad of different structures built with different materials and in different styles and yet the backrooms so far has presented itself exclusively as structures based on late 20th century architecture. Travelers, most. " Why are you doing this to me? Why? Why? Give me back my body. Thanks for the link. In a matter of few days, the place where you had died looks as it did before you arrived, the atoms that were once you now rearranged into more backrooms. God save you if you hear something Take a look at the customers around you. The main element of the Backrooms is ambiguity, so any media associated with it should reflect that. That's it. (Phillip R. As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the second level, which is darker and more dangerous than the first Today we're taking a look at one of the Internet's favorite Creepy Pastas and explaining why you feel a wave of horror and nostalgia while looking at similar The original Backrooms image posted on 4chan, of a HobbyTown under renovation. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms… A reflection on the aesthetic of the Backrooms, what it is, and why it is so powerful. Travel is so romantic, so mysterious. This is also why the backrooms have their yellow tint. Don’t listen to the naysayers. Also, this is a short of the backrooms, so it must have standard cinematic rules for the argument, such us generating a bit of suspense, havibg a cliffhanger, something to happen etc etc. A few good, many mediocre. So, yeah. Basic backrooms, Nothing wrong Fandom, Cringey content. We already had SCPs. It was all so familiar, so. 1. Posted by u/[Deleted Account] - 2 votes and 1 comment Familiar. then in reality every single thing you do impacts the at the time of writing this i just found out about the backrooms after i had a dream about it, the dream was like a normal day playing with my little cousin and all that stuff since i was bored of playing Valorant, i remember that when my cousin was about to close the door so i couldn't catch her i stopped the door with my foot and then tripped I think it's because they have to study more so they can determinate if there's a form of toxity to not lose scientist that explore the backrooms. Unlike traditional horror media, the Backrooms mythology is open-source, allowing anyone to contribute and expand upon the lore[5]. God save you if you hear One of the most peculiar qualities of the backrooms is the limited scope in which it represents itself. For me it's the opposite, I sometimes find some sort of comfort in these kind of spaces and a peaceful quietness. We all feel like we've been there in the original image for one reason or another, despite there being no logical reason to feel that way. Flep. God save you if you hear something r/backrooms • I was feeling a little under the weather and I asked my boyfriend to take a photo in a big empty building. personally i love roleplaying and the Backrooms is a really awesome setting for it. Idk. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms… "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. My, what stories these people probably have! And the staff, also all so attentive in their smart little uniforms. The Backrooms so brilliantly lends itself to the first-person format, and its loose structure perfectly matches the level structure of gaming. And that’s exactly how I felt It all feels way to familiar to you when you hear about the backrooms. There’s a certain nostalgia about the backrooms. Sort of like cursed images, but with a focus on rooms. ” The Backrooms. Alright so here from what i understand, the act of nocliping is exactly cheating, think of garry's mod, where nocliping is common and certain people can do it whenever and its how certain parts of a maps are accessed. More people get interested so they make more content which becomes accepted as "canon" by the rest of the community, then your creepy thing gets a fleshed-out backstory and description, and before you know it someone makes a video game and the whole concept becomes a kid's thing because PewDiePie or someone starts streaming it. The only "level" that exists in the backrooms is the main "cubicle" esque style that we've gotten familiar with. Heymann) It gives us the location of the said prototype, it shows us a successful test of what we can only assume is teleportation to the backrooms, and it tells us this project went on for a whole 7-8 years before (barely) becoming successful. This system goes Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar and nostalgic. ever since i found it, there was some kind of connection within. So like in this story we could say "what if you got trapped in the backrooms" the only answer to that is "I'd die" part of fear is not knowing what's going to happen but it seems like the only thing you can do in the backrooms is die. Like most eerie internet memes, the Backrooms as we know them were born as a creepypasta posted on 4chan. The backrooms (and liminal spaces) put us right back into that childhood viewpoint. I completely disagree about "no similarities to the backrooms" because it keeps the eerie and the hopeless feeling of a liminal space. Why do these spaces give people so mixed emotions? Jan 15, 2025 · Discover the magic of the internet at Imgur, a community powered entertainment destination. a safe in the Krusty Krab) and when Squidward goes in to get it back at the end of May 9, 2024 · The Backrooms: Such A scary, Mysterious topic to delve into. I think a lot about death, and I think about its interpretation as kind of calm. Key Takeaways. Even ones about buildings and rooms. Loading audio, refresh page if this doesn't go away Description []. It's all a matter of interpretation, and with the number of splinter wikis in existence, it is very clear that everyone has their own opinion on what the Backrooms "should" be. Apr 23, 2022 · Many people on the internet have expressed the extreme discomfort that ‘The Backrooms’ causes in them, despite the lack of jump scares, monsters, or masked killers found in this Creepypasta. May 20, 2023 @ 11:28am "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. I feel like there should be more than one backrooms location but they shouldn't be "levels. die in this level, at this time the Posted by u/Ok-Avocado464 - 2 votes and 3 comments Sep 28, 2023 · backrooms Prototype is super important. The Backrooms are a fictional location originating from a 2019 4chan thread. 294K subscribers in the backrooms community. Feeding that into AI almost never works because it's not genuine. Since that channel made the idea so popular now others are jumping onboard. It's also kind of why the Backrooms is unnerving. But why did it seem so familiar? Can't I feel it again? Nevermind that. It’s my favorite spot in the hotel. "Hmm… Allow me a few minutes to think, boss. This is so rare that it has likely never happened and never will happen, meaning that if a wanderer managed to tavel back to The Frontrooms, any recordings or messages would never be retrieved by anyone in The Frontrooms or Backrooms, explaining why people think there is no way to travel back to The Frontrooms. I went upstairs to drink my water and snacks from 6. i totally get it but the backrooms isn't a horror concept to everyone, for some it's sci-fi with horror elements and that concept is scary but in my opinion, very boring. But other than those, you got it pretty spot-on about all of those things. God save you if you hear something Posted by u/defnotupperside - 6 votes and 1 comment Familiarity, another factor in this fear, it is so familiar but it is off. They then wait in ready for the next poor soul to fall in. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms… I think the backrooms should be a completely open idea, basically any building/room that lets off both a feeling of both kenopsia and outdatedness. Please. Brown hair, brown eyes, and detective attire. Limiting the backrooms to "just musty yellow rooms" is a recipe for disaster and will cause it to fail, as you can't make new lore for the same boring yellow room over and over. . Even going off of the concept of cosmic horror stories; we never see the monster or creature because it would entirely ruin the story and everything special about it. if you were pulled into the backrooms, it could be done on purpose by IT 132 votes, 56 comments. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms… The chilly infinite roads of Backrooms Level 665. I say unironically that the best portrayal of the Backrooms was actually an episode of SpongeBob where he put Squidward's clarinet in a safe (something about keeping personal property at work in a safe place i. The backrooms look like a big office/hotel/mall, but they’ve been twisted to feel like how those places felt as a kid. How do nostalgia and childhood play into this? And could the Backrooms What makes the Backrooms so intriguing is its collaborative nature. It gives us a new name which could possibly be the director of Async. In this video, we’ll explore its never-melting snow, the eerie isolation, and the dangerous entities lurkin 290K subscribers in the backrooms community. (God forbid. Kane Pixels, Everybody too focused on this head cannnon forgetting the main point of the backrooms In my head Cannon Im using all of these mistakes and fixing them. yeah SURE, there are a FEW backrooms ideas and A more popular example of this is the “Backrooms” meme-It feels familiar, but we’ve never been there before. Nadifal/Shutterstock. On May 12, 2019, an anonymous user posted an image of an empty room with yellowish carpet and asked people to share photos of places that just felt “off. i've never been familiar with it, but of course i've seen it. It takes our world and makes it all seem so strange again, while still being familiar. ) This is a subreddit for people to come together and discuss this strange phenomenon. I want to go there so bad and idek why. Jul 12, 2021 · The second system, meanwhile, is known as the Three Level System. Thats what makes the backrooms, poolrooms, level fun etc so scary. i had been playing a lot of roblox we've all heard this. 1 day ago · In the short I unwrap the creepyness of weird photos. Is the VR version of this game just crap? it was made in 2019 right? well in 2020 or 2021 it wasn't that famous but now people are starting to see what the backrooms are, like the backrooms are so trendy now but not in those years comment sorted by Best Top New Controversial Q&A Add a Comment Jul 13, 2021 · If any of this sounds familiar, you may have stumbled upon one of the backrooms. It makes the game completely unplayable. God save you if you hear something Feb 4, 2023 · When I try the VR version of the game on my quest 2, there are so many bugs. Let me out. Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar… Feb 22, 2023 · In The Backrooms, this sense of disorientation while wandering in an endless interior space is intensified by the script (and original creepypasta): the protagonist is literally hurled from the Mabye the backrooms is in-between thos two and in a dream you control what happens in the backrooms things happen accidentally or spontaneously but partially you impact it things happens how it wants to happen making the reason why you have the weird physics with gravity and all that stuff. Then i heard chatting. Our brain only assumes it does because the backrooms are so monotone and familiar. That's all it really should be. For the man who took the first picture created what we think of backrooms, so that became part of our experiences of what the backrooms are to look, so that's why the backrooms are that look. I never understood it th Working on a backrooms game as a 16+ year old and this is my first demo showcase r/backrooms • Some more backrooms renders of mine (highly inspired by kane pixel and the wikidot) nothing really special to see That feeling you get while looking at images of the Backrooms, I've decide to call it "antinostalgia", I know this feeling pretty well from dreams I had when I was a little kid, I'd dream of a familiar house I knew in real life, but there was always like a door or a walkway that didn't go where it went in real life, it was like an infinite version of the house with the same architecture and If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Liminal spaces are transitional or transformative spaces that are neither here nor there; they are the in-between places or thresholds we pass through from one area to another. God save you if you hear something Oct 14, 2022 · That’s likely why haunted houses and horror movies are so popular. I think the two notable factors in the rise of the Backrooms horror subgenre is the SCP Foundation, and the philosophical dread of hauntology. God save you if you hear something The backrooms is similar, there are remnants of memory's like the yellow walls, brown carpets and buzzing lights but there is similarly no detail or cohesion to fit them together inti something that looks normal. It's just really scary! I had to stop playing a bunch to write this, because it was all getting a bit too much. God save you if you hear Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar and nostalgic. 2. God save you if you hear something Objectively, the Backrooms is ruined from its original concept from the 4chan post. Now to the Backrooms connection, the connection is that it is familiar but off. God save you if you hear something Humans seem to have a pull towards things that make things make sense, and the backrooms used to be a kind of unsolvable puzzle until so many people started jumping in and making exhaustively-detailed levels, hoards of monsters, and basically eliminating the unknownness and frequent barrenness that made the backrooms so intriguing in the first Yeah even though most people who like the backrooms (including myself) don’t even like the children’s content and find it pretty stupid. from there, these secret rooms in game can be still acessed by noraml players by accidently glitching through walls and ending up in these secret rooms, with this in mind, we got May 20, 2023 · Why are backrooms so creepy? What makes you feel uncomfortable about backrooms that makes it scary? < > Showing 1-1 of 1 comments . Let me out of this prison. Be sure to check the rules and have fun! I've seen so many monsters and entities being made for the backrooms, that i start to wonder "are they just turning backrooms into an scp land?". Oct 27, 2022 · Have you ever been watching a movie and found the scenery strangely familiar? These are called liminal spaces or “The Backrooms” and are usually empty, devoid of objects, people, and life, leaving only human constructs. Assuming basic biology still applies since they're basically sentient bacterial colonies puppeteering malformed human corpses, and the fact the Backroom is largely artificial in nature (man-made structures, almost zero other life form) the Entities might be staying still to conserve energy as food is hard to find in the Backrooms. These people all love their jobs. I was running low on almond water, so i would need to go back to level 4 to restock on supplies. Level 885 is a very special level, when the wanderers step inside this level they will be floating on a blue space and at first they will feel hopeless because they will think that they have lost their way. If you imagine a video game where you are in a building, there will be doors you can't open, areas you can't access, there seems to be something behind this wall but there is no way to access it. 283K subscribers in the backrooms community. God save you if you hear something The Backrooms are very eerie, but not necessarily scary. Wikidot, the leveling system sucks Liminal archives, Does not actually contain liminal. Posted by u/MechanicPluto24 - 3 votes and 5 comments It’s a punishment for breaking the laws of reality. The chaotic, unknown, ungovernable, and unpredictable nature of The Backrooms whilst simultaneously being familiar is what gives The Backrooms concept it’s unsettling charm and what makes it so frightening. Its called Familiar reality. It says somewhere god made the backrooms to house lucifers Minions, that is also why if An entity ever noclip out of the Backrooms, it will either be born as a new person who never existed before or will instantly dissolve. THANK you!! there are wayy to many people bitching like "dURR the bACKrooms are ruiINED!!11!!". when i discovered the original backrooms in the summer of 2019, it caught my eye. That’s why it’s called the Backrooms. The part of the backrooms we see is close to our reality, has breathable air, some water, very familiar "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. The floor of the backrooms then consumes your decaying body. Backrooms is a literal inescapable labyrinth, the whole idea of being stuck in this place should be more scarier. i couldn’t stop looking at the picture of it. Big, scary, maze-like, easy to get lost. I switched to playing it on my PC and everything works flawlessly. We all have expectations on what a store is and what it's intended purpose is so seeing it stripped of it's purpose puts you on edge and gives you the distinct uneasiness cause it is exactly the opposite of what it's supposed to be and it all just feels wrong. The reason the Backrooms gained such immense popularity was clear. 289K subscribers in the backrooms community. Find community on Reddit With a low barrier of entry and easy-to-use tools, online forums are a major breeding ground for Backrooms content, with Reddit being one of the The YouTube channel, Kane Pixels, then creates the now highly popular Backrooms series. So any of our rules, such as requiring a planet with gravity to hold a stable atmosphere, no longer apply, this place doesn't follow the same rules of physics. That's what makes it so creepy. Earth-like, yet so foreign when thrust together under the pretext of noclipping, the infinite maze, the supernatural laws of physics and aspects of it. God save you if you hear something The place you end up. If more run of the mill entities like party goers can survive and thrive in the backrooms, so would it. They'd be some of the loneliest but most familiar places you could witness. Something about the entire way it is scened out: Fluorescent lights, monoyellow colors, the damp carpet. The Backrooms known today is separate from that 4chan post and isn't nor can be ruined. These photos feel so familiar and feel like we've been there in our childhood or dreams, or possibly in Oct 20, 2024 · check out @kanepixels for more found footageand check out https://backrooms. Simply put, it’s a kind of bug in reality. Why do these spaces exist and how are they used in movies? Back then before there was something known as a partygoer or a deathmoth the backrooms was so unnerving to look especially with the fear of the unknown and the fear of isolation, prior to them milking literally every entity in the backrooms the fact that friendly entities exist literally throw away every element of fear in the backrooms, it was so much better when the backrooms was a 660 "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. i was almost sure i had been there before, and it was a a part of me. Because we all goto the “backrooms” after death, it’s where we go the veil between the matrix and the afterlife… the hotel California ;-) you can check out anytime you like, but you can never leave… we’ve all been to the backrooms & all never alone we just cannot sense eachother once there, in that “glitch” but never worry the stay is never long, it’s just all part of “the See full list on happymag. I needed to find shelter fast, because i was getting thirsty. Jul 4, 2022 · This is why "the backrooms" is such a brilliant psychological horror concept. The Backrooms should theoretically be the opposite of the normal world, that is the Frontrooms, but in the normal world we built the buildings and in… Why do the Backrooms look so familiar 路♂️ If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. What i'm trying to say is that they don't know if there's something toxic. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. " The whole point was to have locations in time that felt off, but familiar. I just put this from that site and got good results: ‘If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the Backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of I was thinking about the backrooms for a while and was wondering why it was created so I made this post, feel free to post some theories in the comment section of this post. Not only does it use fear (being trapped in an endless, unknown, lonely place we can't escape from), it creates an "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar and nostalgic. Many people find the backrooms uneasy, but kind of calming in a way. It’s a primitive response to our fear of the unknown, and the backrooms, which seem so familiar yet strangely odd at the same time, are a perfect Whenever I see any post about liminal spaces or backrooms, everyone always says that they're terrifiying or make them feel very uncomfortable. And it'd THE BACKROOMS ARE A GIANT TEST LEVEL. This is a subreddit for discussion of the Backrooms and the feelings it evokes, rather than role-playing and building lore. I think most of the people have seen similar “liminal spaces” in their dreams, and even if they don’t remember them, it subconsciously reminds them of their dreams. If there were real backrooms they would not exist as levels, they would be separate from each other. Mar 7, 2024 · Liminal spaces can be compelling, nostalgic and eerie at the same time. They give shape to the feeling that the world isn’t as tidy as we pretend. 20K subscribers in the TrueBackrooms community. fandom. Put your reasons why it is scary in the comments, and if you hear someone it sure as hell has heard you. Finally, i reached another house. God save you if you hear something Aug 16, 2024 · The Backrooms concept taps into the unsettling nature of liminal spaces — places that are familiar yet strange, evoking feelings of dislocation and unease. Liminal space images aren’t scary enough to raise your heart rate, but you still have an evolutionary incentive to study no but really, i live in france and my mom found some in some sketchy bio vegan store, but i might be wrong it was a long time ago maybe my brain replaced the memory of a drink with almond water i don't know but i clearly remember that i didn't like the drink it had a weird sweet taste and was more dense than regular water also i don't know if that exists everywhere else in the world, in Why are Entities in the backrooms so Hostile? Discussion I know this may seem like a weird question but are Entities in the backrooms troubled souls? everytime i see an extremely Hostile entity in the backrooms like a partygoer or a deathmoth i always have a feeling that these entities are Hostile because they want revenge on someone. Like you remember rooms or even entire buildings like the backrooms. Just think: a lot of people went missing in the 90's, and a lot of signs suggest that some government folks are the cause for creating the Backrooms reality. God save you if you hear something "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Strange people, interesting people. I feel like that is a major component as to why the backrooms became so popular. The idea behind this is that everything that is seen as Level X in the Backrooms is just a part of the Backrooms as a whole, and you don’t necessarily need to go deeper to come across it. Honestly, children’s backrooms content is an insult to the backrooms and it ruins one of the main points of the backrooms, which is to be very silent and make you feel alone and then suddenly get startled when you see or hear an entity. It's the inhabitants of the Backrooms that make it scary. Colored red, the top edge of the center wall doesn't connect with the ceiling. The reason many people (basically everyone on this sub) hates the expanded lore is because that all takes away from the feel of the original "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Just like Slender Man, the concept has One reason the OG Backrooms image feels disorienting, aside from the madness of mono-yellow, might be the wall in the very center. The front rooms are like the backrooms for entitiys Why dose everyone here hate eachother. it was like looking into the deepest parts of my childhood memories, it was almost comforting. if there was an element of "what if" in the story I think that would be cool. Give me back my body. The "Backrooms". One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality. even though im 9 no one on will belive me i hope u guys belive me so it reall my grandpa was trying to prove that the back rooms are fake i was there when he no-cliped to the backrooms i wasent sure were he no cliped to i did some reserch and i found the back rooms but there were some more places he could have no cliped to but i read a ardical that said the only 20 years old and higher people After watching videos about the Backrooms, the ones made by Kane Pixels, I've come to the conclusion that the Backrooms is VERY depressing. What makes it so Terrifying? Is it the never ending hallways? The Fear of the unknown? Or is it Backrooms: disquieting, empty, monotonous rooms that somehow feel familiar and nostalgic. Q: One last thing—why does this matter? Why should anyone care about a place so disconnected from daily life? A: Because it’s a mirror, of sorts. ; These spaces often evoke feelings of eeriness or discomfort because they are not meant for staying, but The Backrooms give me a strange feeling of belonging and unrest at the same time, and I think that's why so many people are drawn to the concept of them. e. But what exactly are The Backrooms and why are they so terrifying? The story and image of The Backrooms come from a 2019 4chan thread on 12 May 2019. What makes the actual Backrooms eerie, is the sense of being trapped forever, and how the information about the place is shrouded in mystery. If I scroll on this sub for 2 hours, all I will see is low effort "how did I get here" post and people complaining about how the backrooms in not exactly how they want. The thought of what lies behind this wall is the foundation of the backrooms. Doors cant be opened and stuff doesn't load in. So if you really ask yourself, could the backrooms be realitys blue hell, and then in theory could actually exist? I think so. As Gen Z-ers and young millennials are coming of age in a pandemic-stricken society, they’re seeking familiar visual and sonic comforts that are reminiscent of childhood. The Backrooms reflect our fears of isolation, disorientation, and the unexplained. Jan 16, 2025 · Why are the Backrooms scary? Apple TV+. you make a great point, OP! the reason why the backrooms are so interesting today is because there is so much to explore and learn!! the original concept DOES make a good horror about pure endless dread, but it didn't really have much to expand upon. Mar 29, 2022 · The subreddit r/backrooms currently has over 157,000 members who discuss the space in great detail alongside memes, maps and mockups of different rooms. Sep 28, 2023 · backrooms If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. And with the posts of cracking concrete walls, dim lights, and odd objects, that's how the backrooms are going to be like for the people who hear of this Nov 23, 2022 · Traversing the realm anxiously, you’ll discover that the backrooms are seemingly endless, void of anything but the off-putting yellow walls, moist carpet and humming fluorescents. com/f for more The way I see it, the backrooms aren't a part of our reality/dimension. God save you if you hear something Oct 14, 2024 · have you ever wondered why the backrooms are so scary?check out @kanepixels for more found footage It happens to all internet creepystuffs eventually. Dude, this is why people have their opinions such as "Og BAcKrOoMs IS BEtTer, Because people usually get the wrong idea on the backrooms, The backrooms is just not some "infinite rooms", The photo was originally was meant to smack sense of liminality and nostalgia into the person, But what makes the backrooms stand out was the context. You may not see backrooms monsters quite yet, but stay alert because the backrooms monster could be right around the corner. the lore not only makes logical sense but also creates a fascinating universe with so many interesting story possibilities. People you won’t ever see again. Example "the pitfalls",I was thinking first that they explored the hole backrooms but boom they discovered the pitfalls a hole new creature and more. 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